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Roblox DevEx · 2026 update

The US 18+ DevEx Rate, Explained Accurately

Starting June 8, 2026, Roblox pays a higher DevEx rate on some of your earnings. It isn't a flat upgrade, and it isn't tied to your own age — the higher rate applies only to spend from age-checked 18+ US players, and it's blended with your standard rate. Here is exactly what changes, who qualifies, and how to calculate your real payout.

Short answer

From June 8, 2026, Roblox increases the DevEx rate by 42% — to roughly $0.0054 per Robux, up from the standard ~$0.0038 — but only on Robux earned from age-checked 18+ players in the United States, in games that use R15 avatars. The rest of your earnings still cash out at the standard rate. Your payout is blended, not multiplied by a single number.

Effective date

June 8, 2026

Increase

+42%on qualifying spend

18+ rate

≈ $0.0054/ Robux

Standard rate

≈ $0.0038/ Robux

What actually changed

Roblox announced the change on April 30, 2026. It rewards creators who attract an adult US audience by paying 42% more on eligible in-game spend generated by age-checked players 18 and older in the United States. The increase takes effect on June 8, 2026 and applies to games using the R15 avatar framework.

Roblox publishes the new rate as $0.54 per 100 earned Robux — about $0.0054 per Robux, or $5.40 per 1,000 qualifying Robux — versus the standard $0.38 per 100 (~$0.0038 per Robux). That is the standard rate plus 42%; the figure itself is right — what matters is how it gets applied.

Why it's not a flat upgrade

It's easy to read “42% more” as a switch you flip — multiply your whole balance by $0.0054 and you're done. But that overstates your payout, because the higher rate only reaches part of your earnings. Two reasons:

1. It's about your players, not your age. The higher rate attaches to spend from age-checked 18+ US players. Being an adult creator yourself does not put your whole balance on the higher rate.

2. It's blended. Only the portion of your earnings that comes from qualifying 18+ US spend cashes out at ~$0.0054. Everything else stays at ~$0.0038. Roblox cashes the qualifying portion first, then applies the standard rate to the rest, and your Creator Analytics dashboard shows the qualifying earnings as a separate line.

A worked example

Say you cash out 100,000 earned Robux, and 40,000 of it came from age-checked 18+ US players in your R15 game. The rest is ordinary spend.

40,000 qualifying × ~$0.0054≈ $216
60,000 standard × ~$0.0038≈ $228
Your real (blended) payout≈ $444
A flat $0.0054 calculator would show$540 — overstated by ~$96
A standard-only calculator would show$380 — understated

The blended figure is the one that matters. Run your own split on the devex.gg calculator →

Who qualifies

To earn the higher rate on a given chunk of spend, all of these need to be true:

Your game uses R15 — or an equivalent rig

The game must use R15 avatars, or an equivalent: a custom human-form rig with 15 or more joints, a custom non-human-form rig, or an experience with no visible player characters. Simple R6 games do not qualify.

The spend comes from age-checked 18+ US players

The player must be age-verified as 18 or older and located in the United States (by economic location, which excludes VPNs). Spend from younger players, unverified players, or players outside the US stays at the standard rate.

You're an eligible DevEx creator

The higher rate is not restricted by your country and needs no separate application — any creator whose game meets the conditions above earns it automatically. You still need to meet Roblox's standard DevEx requirements to cash out, and Roblox determines final eligibility and approval.

What spend qualifies

The higher rate applies to eligible in-game spend — game passes, developer products, in-game Robux subscriptions, and private servers — when generated by age-checked 18+ US players in an eligible game. In-game avatar items and Marketplace items do not qualify.

Most creators will still cash out mostly at the standard rate

Unless a large share of your spend comes from verified adult US players in an R15 game, the bulk of your payout will continue at ~$0.0038 per Robux. This change is a meaningful boost for games with a genuine adult US audience — and a rounding error for everyone else. Knowing your split is the whole game, which is exactly why a blended calculator beats a flat number.

Frequently asked questions

What is the new Roblox US 18+ DevEx rate?+
Starting June 8, 2026, Roblox increases the DevEx rate by 42% on eligible in-game spend from age-checked players 18 and older in the United States, in games using R15 avatars. It is a targeted increase on qualifying spend, not a platform-wide rate change.
When does the 18+ DevEx rate take effect?+
It takes effect on June 8, 2026. Roblox announced it on April 30, 2026.
How much is the 18+ DevEx rate per Robux?+
The standard DevEx rate is about $0.0038 per Robux, or $0.38 per 100 earned Robux. Roblox sets the US 18+ rate 42% higher — $0.54 per 100 earned Robux, about $0.0054 per Robux or $5.40 per 1,000 — and it applies to qualifying 18+ US spend only, not your whole balance.
Do I get the higher rate just for being 18 or older?+
No. The higher rate is tied to your players' verified age and region, not your own age. It applies to spend from age-checked 18+ US players in eligible games, not to your whole balance simply because you are an adult.
Does my game need to use R15 avatars to qualify?+
Your game must use R15 avatars or an equivalent rig: a custom human-form rig with 15 or more joints, a custom non-human-form rig, or an experience with no visible player characters. Simple R6 games do not qualify.
Does the 18+ rate apply to all of my earned Robux?+
No. It is blended. Only Robux earned from qualifying age-checked 18+ US player spend cashes out at the higher rate; the rest cashes out at the standard rate. Roblox cashes the qualifying portion first.
What types of in-game spend qualify for the higher rate?+
Qualifying spend includes game passes, developer products, in-game Robux subscriptions, and private servers, when generated by age-checked 18+ US players in an eligible game. In-game avatar items and Marketplace items do not qualify.
Who is eligible for the US 18+ DevEx rate?+
Your game must use R15 or an equivalent rig (a custom 15+ joint or non-human rig, or no visible player characters), and the spend must come from age-checked players 18 and older in the US. Creator eligibility is not restricted by country and needs no application — any creator whose game qualifies earns the higher rate automatically. Roblox determines final eligibility and approval.
How do I calculate my blended DevEx payout?+
Split your earned Robux into the qualifying 18+ US portion and everything else. Multiply the qualifying portion by about $0.0054 and the rest by about $0.0038, then add them together. A flat-rate calculator that multiplies your entire balance by $0.0054 will overstate your payout.

Figures are estimates for planning only. Roblox publishes the US 18+ rate as $0.54 per 100 earned Robux (~$0.0054/Robux) — a 42% increase that applies to eligible 18+ US player spend, not your whole balance, so your effective payout is blended. Roblox determines final DevEx eligibility, rates, and approval. The standard rate of ~$0.0038 applies to Robux earned after September 5, 2025; Robux earned before that date cash out at the older ~$0.0035 rate. Not affiliated with Roblox Corporation.